A few days ago, we finally released the public alpha demo of Roll Playing Game. The demo includes the first chapter of the game, which contains five levels. Some of the game’s most basic gameplay elements are introduced here: red floor traps, rotating laser beams and more.
As this is an alpha build, there clearly are several major features missing or incomplete yet. For example, only the most basic sound effects are already in the game. Additional music modules will be layered over the music track depending on the section of the level you are currently in.
All levels are unlocked from the start – there is no savegame mechanism yet. In the actual game, yellow point orbs collected in the levels are needed to unlock new chapters and levels, as well as bonus levels. Also planned are “side quests” that – if completed – reward the player with bonus content like new ball skins. I’ll talk more about this in a later blog post.
Still, the demo should take you about 30-45 minutes to complete and as such provides an early but extensive glimpse at the game.
Download the alpha demo now from:
Here is a short review: